                                  BREAKOUT

                             DESPERATE MEASURES

                          AN NACV HARPOON SCENARIO

                                     BY

                                 GARY MILLER

                               SCENARIO NOTES

     NATO has been taking it on the chin for the last several weeks.
The Soviet High Command had prepared for the this conflict with the
West for 40 years.  Using its superior numbers, the USSR has succeeded 
in leap-frogging the opposition and has now taken over Norway and Iceland.
This has, in effect, prevented Fortress America from being able to mount a 
successful resupply operation.

     American strategists have reluctantly pulled back most of their surface
units and have concentrated large numbers of naval and air units to protect
the Eastern Seaboard.  The plan is to assemble several large surface task
forces and establish new defended sea lanes. 

     This operation is to commence soon.


                             OBJECTIVES

     This scenario is intended to be played from the NATO side only.  When
putting this scenario together I thought it would be more exciting to put
the player in the command chair as much as possible.  Total victory for
NATO will depend on how well you execute strategy.  You will have to
assemble your own fleets, outfit one to two carriers and conduct patrols.
DO NOT SQUANDER THE PIGGY BANK!!  I have given you all the power you need,
if it is used wisely.  This game MAY have some long periods of inactivity,
but do not let your guard down.  If you think you got a lot of resources,
remember the U.S.S.R. is also a super power in it's own right.

NATO total victory conditions demand that you successfully dock at least
two Super Tankers in Cherbourg, France or two merchant men in Rota, Spain.
It is vital that you protect your carrier force.
If you lose them, the game can still be won, but supply ships will have to 
take extreme southern crossings.  This will add time to the game, time that 
you do not really have.

GOOD HUNTING!!!

Gary Miller
HARPOON WAREHOUSE
718-746-7466
MEMBER #118

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Estimate Memory

Estimated free memory required to run this scenario : 582K
==============================================================

ANALYZING VICTORY CONDITIONS:
USSR TOTAL VICTORY CONDITION (AND) 1:
   3  ships must be killed OR 2  ships must be damaged at 75%.
USSR TOTAL VICTORY CONDITION (AND) 2:
   1 Nimitz carrier must be killed OR 1 Nimitz carrier must be
damaged at 75%.
USSR MINIMUM VICTORY CONDITION (AND) 1:
   2  ships must be killed OR 4  ships must be damaged at 65%.
NATO TOTAL VICTORY CONDITION (AND) 1:
   2 Merchant ships must be on station for 1 hrs, 0 min, 0
sec.
NATO TOTAL VICTORY CONDITION (AND) 2:
   2 Super Tanker ships must be on station for 1 hrs, 6 min, 0
sec.
NATO MINIMUM VICTORY CONDITION (AND) 1:
   99 Tu-22M Backfire planes must be killed.
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